Update 1 Release!
Rogue Zombie » Devlog




Hi folks!
Super tiny bug fixes, but I wanted to properly finish the demo, at least the loop of maps and stuff.
We got a new build super tiny bug fix build out to handle the following:
- Added after death UI and added a teleport back to the lobby once 0 HP
- Fixed instances where the extraction portal didn’t match the visual effect and wouldn’t allow players to leave. Player should now be able to use the blue portals to exit the zombie city map.
- Adjusted portal effect to be taller and more noticable
- Changed meshes to nanite to hopefully get some performance improvement on shadows
Beyond that:
- Updated the Itch IO page
- Added some new screen shots
- Added a GIF to the ITCH page
- New logo
Note: The Game Jam build will continue to be available for rating, reference, etc.
Thanks for playing! Let me know if you have any feedback or bugs!
Files
ZombieRogue_Update_1.zip 925 MB
2 days ago
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Rogue Zombie
FPS Rogue Zombie Game Demo in UE 5.5 for Jamsepticeye with a lot of gun explosions
Status | Prototype |
Author | MarkDotExe |
Genre | Shooter |
Tags | Colorful, Explosions, First-Person, FPS, Zombies |
Languages | English |
More posts
- Rogue Zombie UPDATE 2 (Performance Update) - Released !!!15 hours ago
- Rogue Zombie POST JAM WRITE-UP1 day ago
- Update 1_1 Release2 days ago
- Game Jam RELEASE!4 days ago
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